This book is written in an easy to understand language. The important terms are in bold face so that you never miss them. This book is written using 3ds Max 2016.
You will learn how to use standard maps with standard and related materials to model realistic looking surfaces. The parameters are explained with examples and related screen captures. Additional tips, guidance, and advice is provided in form of Tips, Notes, and Warnings. You will gain skills by completing the hands-on exercises provided in the book.
To complete the examples and hands-on exercises in this book, you need v2016 of Autodesk 3ds Max. To know more about these products from Autodesk, visit the following links:
3ds Max: http://www.autodesk.com/products/3ds-max/overview